The solution
One rule-based system
Every material operation follows the same logic.
- Selection defines scope.
- Structure remains intact.
- Results stay predictable.
Ultimate Material Manager
Ultimate Material Manager prepares any SketchUp model for production.
The problem
The solution
Every material operation follows the same logic.
Tools
Apply materials exactly where intended.
Update materials across large models.
Clean without breaking structure.
Fix container materials for clean exports.
Materializer
Materializer creates structured material placeholders from your model's Outliner structure.
Clean sets. Consistent naming. Export-ready output.
Finds scope and structure automatically.
Runs one consistent material rule set.
Creates clean IDs for downstream rendering.
Real-world cases
Short examples that show what changes inside the model.
Warehouse model with mixed assignments.
Materials on faces, groups, components.
Scope unclear. Manual cleanup required.
Apply to Faces → Scope becomes explicit.
Model starts without structure.
No structure. No naming.
Materializer builds sets and IDs.
Export-ready output.
Replace materials across large models.
Structured IDs are already in place.
Choose replacement materials.
Batch Replace updates surfaces consistently.
Production workflows
Rendering pipelines expect structure.
Prepare your model before export so it imports as intended.
Compatible with Twinmotion, Unreal Engine, V-Ray, D5 and other rendering environments.
Pricing
$19.99
per month
Flexible access for short-term projects.
$199
per year
Best value with 17% annual savings.
$499
one-time
One-time purchase with fixed pricing.
Compatibility: SketchUp 2024–2026 (macOS & Windows).
Behavior may vary slightly depending on OS version and system configuration.
SketchUp license not included. Materials not included.
By purchasing, downloading, or using Ultimate Material Manager, you agree to our End User License Agreement (EULA)
Secure checkout and payment processing are provided by Lemon Squeezy
Try it risk-free for a week.
If it doesn’t elevate your workflow, request a full refund.
Running a studio or a team? Contact us to learn more.
FAQ
SketchUp is exceptionally fast for modeling, but its native material system was never designed for structured production workflows.
Ultimate Material Manager was built to preserve SketchUp's modeling speed while introducing controlled, face-based material creation, renaming, and structured management for production workflows.
This keeps models clean, predictable, and ready for Unreal Engine, Twinmotion, V-Ray, D5, and other professional render pipelines.
UMM is designed for production-scale files with deep nesting and high face counts.
Operations prioritize SketchUp's native engine wherever possible, helping maintain stability and predictable performance even in complex models.
UMM adds structured, face-level material control to SketchUp.
Materializer creates material placeholders based on the model's Outliner structure, deriving separation from component and group hierarchy.
Additional tools support batch creation, renaming, controlled replacement, and render-ready material ID preparation.
Each license includes two activations, for example a desktop and a laptop.
If a third device is activated, the oldest activation is automatically released.
Ready to make SketchUp materials predictable?